v0.8.2

Variable: PLAYER_EVENTS

• Const PLAYER_EVENTS: Object

Player events.

You can use these events to listen for changes in the player state, or to trigger actions based on player events.

Type declaration

Name Type
ATTRIBUTES_CHANGED "player:attributes:changed"
ATTRIBUTE_CHANGED "player:attribute:changed"
AUTHENTICATION_FAILED "player:authentication:failed"
AUTHENTICATION_SUCCEEDED "player:authentication:succeeded"
CONNECTED "player:connected"
DISCONNECTED "player:disconnected"
RECONNECTED "player:reconnected"
REMOVED "player:removed"
STATE_UPDATED "player:state:updated"