🎮 Building a Tic-Tac-Toe Game with Shoehive

This guide walks you through creating a complete multiplayer Tic-Tac-Toe game using the Shoehive framework. Follow these steps to build a well-structured, event-driven game backend that can support two players.

📋 Tutorial Sections

Follow these steps in order to build your Tic-Tac-Toe game:

  1. Overview and Planning - Plan your game design and understand the requirements
  2. Setting Up Your Project - Set up your development environment
  3. Designing Game Events - Create event constants and payload types
  4. Creating the Game Definition - Implement core game logic
  5. Implementing Command Handlers - Handle player actions
  6. Game State Management - Manage and transition game states
  7. Main Application - Integrate all components
  8. Debugging and Testing - Test your game implementation
  9. Complete Implementation - Review the finished codebase
  10. Best Practices and Next Steps - Learn about best practices and future enhancements

🎯 What You’ll Learn

By following this tutorial, you’ll learn:

  • How to design an event-driven multiplayer game
  • Using Shoehive’s framework for real-time gameplay
  • Implementing game state management
  • Handling player actions and transitions
  • Creating a robust game architecture

🚀 Final Result

After completing all the steps, you’ll have a fully functional Tic-Tac-Toe game server that:

  • Supports two players taking turns
  • Implements the complete game rules
  • Detects wins, losses, and draws
  • Can be reset for new games
  • Follows best practices for game development

Ready to get started? Begin with Overview and Planning!


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