🎮 Building a Tic-Tac-Toe Game with Shoehive
This guide walks you through creating a complete multiplayer Tic-Tac-Toe game using the Shoehive framework. Follow these steps to build a well-structured, event-driven game backend that can support two players.
📋 Tutorial Sections
Follow these steps in order to build your Tic-Tac-Toe game:
- Overview and Planning - Plan your game design and understand the requirements
- Setting Up Your Project - Set up your development environment
- Designing Game Events - Create event constants and payload types
- Creating the Game Definition - Implement core game logic
- Implementing Command Handlers - Handle player actions
- Game State Management - Manage and transition game states
- Main Application - Integrate all components
- Debugging and Testing - Test your game implementation
- Complete Implementation - Review the finished codebase
- Best Practices and Next Steps - Learn about best practices and future enhancements
🎯 What You’ll Learn
By following this tutorial, you’ll learn:
- How to design an event-driven multiplayer game
- Using Shoehive’s framework for real-time gameplay
- Implementing game state management
- Handling player actions and transitions
- Creating a robust game architecture
🚀 Final Result
After completing all the steps, you’ll have a fully functional Tic-Tac-Toe game server that:
- Supports two players taking turns
- Implements the complete game rules
- Detects wins, losses, and draws
- Can be reset for new games
- Follows best practices for game development
Ready to get started? Begin with Overview and Planning!